Tuesday, December 31, 2013

update on Centauri Dreadnought



I have just finished filling in the large gapes and smoothing some areas of the main hull. Used GW's Liquid Green and then super glue to get a smooth finished. Now, I'm in the process of filling minor stuff through out the ships hull by applying what I did before. Despite that I want to finish my Dreadnought quick. The best approach will be taking my time so the Dreadnought will look great when finished. I haven't worked on the tail yet because I need to get more Evergreen Plasti Card, the size I'm after is .60. That size is thick enough and will work well for the tail. As how long the tail I want it to be, I'm not sure.

Wednesday, December 25, 2013

Centauri Dreadnaught Kitbash



This is going to be the last kitbash for the Centauri which is a Dreadnought. The idea behind it was simple at first. When I saw the movie Star Trek Nemesis, What caught my attention was the Reman Warbird Scimitar. I thought too my self, what if I can apply that look for a Centauri Warship. After contemplating for a long time. I decided to use two Mongoose Centauri Adira Royal Battleships and one Primus Battlecruiser. The approach for the warship will be quite different compared to other Centauri Warship. For instance the crescent shape was used heavily through all of Centauri ships. I decided to give the Dreadnought a bit of a bat appearance while retaining some of the traditional crescent design that the Centauri love. The reason for a Dreadnought was this, The Centauri did not really need another battleship. They where fine with the Octurion Class they already have.

I still have a lot of sanding and green stuff to add. I will then add a few extra Centauri bits here and there. Then I will add a tail at the end of the Dreadnought to give it more of a centauri feel to finish off the design.

There will be no fighters, This is simply a big gun in space. That is because, I have a Super Assault Carrier already my Centauri Fleet.

Primary & Secondary Main Weapons: Two Optional layouts

4 Improved Neutron Cannons
4 Matter Cannons
            or
8 Matter Cannons
            +
4 Advance Battle Lasers

Two Optional Weapon main Layouts: Depending on the tactical and mission profile.

Defensive Weapons

36 Twin Arrays

Twin Arrays: The reason for the down grade of the Twins Arrays is because of the amount of energy require to use for the 4 Improved Neutron Cannons. The Twin Arrays are just as effective compare to the Heavy Array, just less advance.

Primary and Secondary Hull Plating
Improved Armor
Advance Communications
Improved Sensor Suite
Primary and Secondary Reactors
Advance Thrusts

Shuttle Compliment: 8

Reactors: The reason to have two reactors is this, the first reactor will require to channel the amount of thrust to propel the ship and to power up the other systems on board. The second reactor requires to power up the weapons.

I was going to add a mass driver by using one from a Dilgar miniature I had in my stash by adding to the under belly of the Dreadnought. Then I felt that was a bit overkill.
The final project for this customer, 1 Shapeways space station and 3 custom space stations.

 





Monday, December 23, 2013

Prussian Empire Patrol Fleet




Painting the Prussian Empire from Dystopian Wars was very exciting. Coming up with a color scheme was a challenge. I decided to give the Navy a German WWII era color scheme. I hope someday I can add other classes of ships to expand my Patrol fleet into a battle fleet.
Prussian Tiny Flyers


Geier Class Bomber




Emperor Class Battleship



Reiver Class Cruiser



Arminius Class Frigate



Here is the Rense System Navy that I painted for a customer. This is from the game called Firestorm Armada made by Spartan Games.

Argus Class Carrier



Spectre Class Battleship




Spook Class Cruiser


Bulwark Class Frigate


3rd project done, 1 more to go to finish for this customer.